Summary
In this chapter, we have looked at how to create design deliverables that communicate your designs effectively to different stakeholders in different contexts, and at different times in the design process.
We began by looking at two deliverables that communicate aspects of design persuasively and effectively during conceptual design--moodboards for the look and feel; and storyboards for interactions. We described how to create these deliverables, with examples, and provided tips for getting the most out of them.
We then defined and categorized prototypes, which are core to a UX designer's process, as they facilitate testing with users. We described the various tools that designers use to create these prototypes, and how and when different ...
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