Skip to Content
Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced content levelIntermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
xi
ACKNOWLEDGMENTS
I would like to thank the following people.
Ginger Gray-Trefry, your advice and support through the writing of this book
were invaluable. There’s no one whose opinion I value more. I simply couldn’t have
written it without you.
Mattia Romeo, our work together and conversations about games, mechanics,
play, fun and art form the foundation of this book. Without those conversations,
this book simply wouldn’t exist. I think this book is as much yours as it is mine.
Beth Millett, thanks for helping me quickly hammer this book into shape. Your
advice, patience and editing were invaluable.
Laura Lewin and Chris Simpson ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design

Ernest Adams
Game Usability

Game Usability

Katherine Isbister, Noah Schaffer

Publisher Resources

ISBN: 9780123749536