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Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced content levelIntermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
INDEX
239
World of Goo , 208 – 209 , 210f
Wurdle , 113 – 114 , 114f , 115f
Gameplay spec document , 32 – 33
Gamer demographics , 11 – 12
Games of Patience for One or More Players ,
second series (Jones) , 102 , 104
Games overview
Caillois ’ defi nition , 72 – 76
by designers , 73 – 76
evolution , 215
experimentation aspect , 177
extrinsic qualities , 75 – 76
intrinsic qualities , 74 – 75
knowledge transfer , 178
moral consequences , 177
Gee, James Paul , 178
General summary, spec document , 30 31
Ghost Recon: Advanced Warfi ghter (GRAW) ,
53 – 54 , 55f
Gigaputt , 23 , 25f
Goals
absence in Line Rider , 188
absence in Tower ...
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Publisher Resources

ISBN: 9780123749536