Skip to Main Content
Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced content levelIntermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
7
game, downloaded it more than 150 million times
5
and spent roughly $300 million
on the game.
6
So what makes Bejeweled so incredibly addictive? Well, in part people really like
to match and sort stuff. There is immense satisfaction to be had by turning chaos
into order. Like Windows Solitaire , your progress in the game is largely based on
chance, but players still feel a great deal of agency. That’s because, unlike a game
of pure chance that relies on a roll of the dice, your moves in Windows Solitaire
and Bejeweled feel like your own. You choose the card to place and jewels to swap.
This gives the player a vital feeling ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Fundamentals of Puzzle and Casual Game Design

Fundamentals of Puzzle and Casual Game Design

Ernest Adams
Game Design Secrets

Game Design Secrets

Wagner James Au

Publisher Resources

ISBN: 9780123749536