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Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced content levelIntermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
4
CHAPTER ONE
WHAT IS CASUAL GAMING?
about shuffling and set-up as it was about play becomes a fast-paced game of sort-
ing on the computer. You can play over and over and over, all while eating your lunch
with your free hand. This bite-sized chunk of play allows you to fit in a game between
meetings or as a quick palette cleansing between filing TPS reports. The low require-
ments on your concentration enable you to play the game on a boring conference call
or while listening with one ear to your friend drone on about his day. (Granted, your
replies will no doubt take on that cold, glassy sound of divided attention.)
Windows Solitaire fits into your life when you want to play. You don’t have to
dedicate an entire weekend and go without ...
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Publisher Resources

ISBN: 9780123749536