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Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
1
CHAPTER
What Is Casual
Gaming?
Over the past several years, the term “ casual game ” has been bandied about quite
a bit. It gets used to describe so many different types of games that the definition
has become rather blurred. But if we look at all of the ways that “ casual ” gets used,
we can begin to tease out common elements that inform the design of these games:
●
Rules and goals must be clear.
●
Players need to be able to quickly reach proficiency.
●
Casual game play adapts to a player’s life and schedule.
●
Game concepts borrow familiar content and themes from life.
While ...
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Publisher Resources

ISBN: 9780123749536