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Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced content levelIntermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
109
Drop 7 : Foiled by Randomness
The iPhone game Drop 7 made by the New York-based developers Area/Code is
a wonderful little sorting game. It shows how much you can do with a simple
mechanic and a straightforward sorting scheme. It also shows how puzzle games
like this can begin to collapse under the weight of a little bit of randomness and the
sheer volume of your accumulated moves.
Drop 7 ( Figure 5.5 ) is touted as a mixture of Sudoku and Tetris . And there is cer-
tainly some merit to this claim. When the game loads, the player is confronted by a
seven-by-seven grid. Into this grid, the player drops numbered discs. In each turn, the
player is given a random disc with a value ranging from one to seven. If a disc lands
in a ...
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Publisher Resources

ISBN: 9780123749536