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CHAPTER TWO
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THE GAME MECHANIC AT WORK
If you are working for a publisher or client, you will need to pitch your ideas to
them as well. Sometimes, they will want to see a playable prototype, while other
times a well-written pitch document will suffice — more likely if you already have
a proven track record making successful games. Your game pitch should be con-
cise, describing the game as succinctly as possible. Include art mock-ups that help
describe the gameplay and general look and feel of the game. Pictures always help
convey abstract game system ideas.
With your team and client, settle on the game that best meets your objectives,
audience expectations and platform requirements.
Craft the Rules
Rules provide the skeletal ...