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Casual Game Design
book

Casual Game Design

by Gregory Trefry
January 2010
Intermediate to advanced
400 pages
9h 6m
English
CRC Press
Content preview from Casual Game Design
36
CHAPTER TWO
●
THE GAME MECHANIC AT WORK
Sorting Method ). If a user successfully moves a card off of the Main Deck
Active Pile , the next card in the stack becomes the top card.
Variables
Cards to Flip ⫽ X (this variable should be set in the level configuration. The
range of possibilities is from 1 to 5.).
As you craft your game design document, you may find you need other sections
not listed here. That’s entirely possible, if not likely. Remember the game design
document is a living document that changes and evolves with your game. It serves
as a record of important design decisions. It should also be thorough enough that ...
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Publisher Resources

ISBN: 9780123749536