March 2019
Intermediate to advanced
708 pages
17h 9m
English
UE_LOG(LogTemp, Warning, TEXT("Some warning message") );
For instance, if you wanted to add this to the script in the previous recipe, it may look like this:
#include "Chapter_01GameModeBase.h"void AChapter_01GameModeBase::BeginPlay(){ Super::BeginPlay(); // Basic UE_LOG message UE_LOG(LogTemp, Warning, TEXT("Some warning message") );}

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