March 2019
Intermediate to advanced
708 pages
17h 9m
English
using UnrealBuildTool;public class Chapter_13 : ModuleRules{ public Chapter_13(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = PCHUsageMode.UseExplicitOrSharedPCHs; PublicDependencyModuleNames.AddRange(new string[] { "Core", "CoreUObject", "Engine", "InputCore", "HeadMountedDisplay" }); PublicDependencyModuleNames.AddRange(new string[] { "AIModule", "GameplayTasks" }); }}