- Open up your project within the Unreal Editor and click on the Add New button in Content Browser:
- Select New C++ Class...:
- In the dialog that opens, select Actor from the list:
- Give your Actor a name, such as MyFirstActor, and then click on OK to launch Visual Studio:
By convention, class names for Actor subclasses begin with an A. When using this class creation wizard, make sure you don't prefix your class with A