March 2019
Intermediate to advanced
708 pages
17h 9m
English
The AI Controller class we created will add both the Behavior Tree and the Blackboard that we created in the previous two recipes.
A Behavior Tree is connected to an AI Controller, which in turn is connected to a Character. We will control the behavior of Character through the Behavior Tree by entering Task and Service nodes in the diagram.
A Behavior Tree hosts six different types of node, as follows:
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