March 2019
Intermediate to advanced
708 pages
17h 9m
English
DECLARE_DELEGATE(FStandardDelegateSignature)DECLARE_DELEGATE_OneParam(FParamDelegateSignature, FLinearColor)DECLARE_MULTICAST_DELEGATE(FMulticastDelegateSignature)UCLASS()class CHAPTER_05_API AChapter_05GameModeBase : public AGameModeBase{ GENERATED_BODY()public: FStandardDelegateSignature MyStandardDelegate; FParamDelegateSignature MyParameterDelegate; FMulticastDelegateSignature MyMulticastDelegate;};
#pragma once#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "Components/PointLightComponent.h"#include "MulticastDelegateListener.generated.h"UCLASS() ...
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