- To blueprint your UserProfile class, first ensure that UCLASS has the Blueprintable tag in the UCLASS macro. This should look as follows:
UCLASS( Blueprintable )
class CHAPTER2_API UUserProfile : public UObject
- Compile your code.
- Find the UserProfile C++ class in the Class Viewer (Window | Developer Tools | Class Viewer). Since the previously created UCLASS does not derive from Actor, to find your custom UCLASS, you must turn off Filters | Actors Only in the Class Viewer (which is checked by default):
If you don't do this, then your custom C++ class may not show!
Keep in mind that you can use the small search box inside ...