March 2019
Intermediate to advanced
708 pages
17h 9m
English
The UI scaling system in Unreal allows you to control a global scale modifier, which will scale all the controls on the screen based on the screen resolution. Given the previous example, you might wish to adjust the size of the button so that its apparent size is unchanged when you view your UI on a smaller screen. This recipe shows two different methods for altering the scaling rates.
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