March 2019
Intermediate to advanced
708 pages
17h 9m
English
You can enable or suppress log messages for a particular log channel from within the editor using the following console commands:
Log LogName off // Stop LogName from displaying at the output Log LogName Log // Turn LogName's output on again
If you'd like to edit the initial values of the output levels of some of the built-in log types, you can use a C++ class to create changes for the engine.ini config file. You can change the initial values in the engine.ini configuration file.
UE_LOG sends its output to Output Window. If you'd like to use the more specialized Message Log window in addition to this, you can use the FMessageLog ...
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