March 2019
Intermediate to advanced
708 pages
17h 9m
English

DECLARE_DELEGATE(FPickedupEventSignature)
// Fill out your copyright notice in the Description page of Project Settings.#pragma once#include "CoreMinimal.h"#include "GameFramework/Actor.h"#include "GameFramework/RotatingMovementComponent.h"#include "Pickup.generated.h"DECLARE_DELEGATE(FPickedupEventSignature)UCLASS()class CHAPTER_05_API APickup : public AActor{ GENERATED_BODY() public: // Sets default values for this actor's properties APickup(); virtual void NotifyActorBeginOverlap(AActor* ...