March 2019
Intermediate to advanced
708 pages
17h 9m
English
We have already discussed how to add a widget to the viewport, which means that it will be rendered on the player's screen.
However, what if we want to have UI elements that are toggled based on other factors, such as proximity to certain Actors, or a player holding a key down, or if we want a UI that disappears after a specified time?
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