March 2019
Intermediate to advanced
708 pages
17h 9m
English

#pragma once#include "CoreMinimal.h"#include "UObject/NoExportTypes.h"#include "MyCustomAsset.generated.h"/** * */UCLASS()class CHAPTER_10_API UMyCustomAsset : public UObject{ GENERATED_BODY()public: UPROPERTY(EditAnywhere, Category = "Custom Asset") FString Name; };

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