March 2006
Intermediate to advanced
304 pages
9h 55m
English
Character animation with 3D software is a relatively new art form. In 3D, animating a character is quite different from animating a bouncing ball or a car rolling down the street. A living creature has limbs that move in various ways. When it walks or runs, at least one body part (such as the left or right foot) reacts with the ground at any given time.
Throughout the 1990s, three different approaches were developed to make 3D character animation possible: jointed characters, model controls, and skeletons.