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3ds Max Animation with Biped
book

3ds Max Animation with Biped

by Michele Bousquet, Michael McCarthy
March 2006
Intermediate to advanced
304 pages
9h 55m
English
New Riders
Content preview from 3ds Max Animation with Biped

Scale the Biped Parts

1.
Scale the width of each spine link to just slightly less than the width of the mesh. Rescale the clavicle to compensate for the new width.
2.
Scale the widths and depths of the upper and lower arm to slightly less than the size of the mesh.
3.
Scale the thigh’s width so it’s slightly smaller of the width of the mesh at that spot. Do the same for the calf, and for the other leg as well.
4.
Scale the hand to about the size of the mesh’s palm.
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Publisher Resources

ISBN: 0321375726Purchase book