March 2006
Intermediate to advanced
304 pages
9h 55m
English
In this exercise, you’ll make a biped play hopscotch.
1. | Load the file Hopscotch.max from the CD.
This file contains a hopscotch grid. The grid is upside down when viewed in the Top viewport. When the biped is created, it will be facing the correct direction to hop through the squares.
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2. | Create a biped about 200 units high near hopscotch square 1.
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3. | On the Motion panel, turn on Footstep mode. In the Footstep Creation rollout, choose the |
4. | In the Create Multiple Footsteps ... |