Skip to Content
3ds Max Animation with Biped
book

3ds Max Animation with Biped

by Michele Bousquet, Michael McCarthy
March 2006
Intermediate to advanced
304 pages
9h 55m
English
New Riders
Content preview from 3ds Max Animation with Biped

Link the Ball

Your next task is to make the ball “stick” to one of the biped’s hands at frame 50, using Link Constraint. You could stick both hands to the ball if you wanted to, but you’d still have to keyframe it one hand at a time.

1.
Select the ball.
2.
Go to the Motion panel, and expand the Assign Controller rollout if it isn’t already visible.
3.
Select the Transform track on the hierarchy list.
4.
Click the Assign Controller button.

5. ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Deconstructing the Elements with 3ds Max, 3rd Edition

Deconstructing the Elements with 3ds Max, 3rd Edition

Pete Draper

Publisher Resources

ISBN: 0321375726Purchase book