Skip to Content
3ds Max Animation with Biped
book

3ds Max Animation with Biped

by Michele Bousquet, Michael McCarthy
March 2006
Intermediate to advanced
304 pages
9h 55m
English
New Riders
Content preview from 3ds Max Animation with Biped

Setting Up Cognitive Controllers

Before using cognitive controllers, you must first set up a Crowd helper, delegates, and two or more behaviors (as you did in Chapter 11, “Basic Crowds”). Although it’s not strictly necessary to set up behaviors and solve the simulation before using cognitive controllers, doing some solving is helpful to ensure that the behaviors are working the way you want them to.

Let’s get started working with the Cognitive Controller Editor. Select the Crowd helper and go to the Modify panel. On the Setup rollout, click Cognitive Controllers. This opens the Cognitive Controller Editor, which works something like the Motion Flow Graph. You set up states, and then establish transitions between them.

Click New, and then click ...

Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Deconstructing the Elements with 3ds Max, 3rd Edition

Deconstructing the Elements with 3ds Max, 3rd Edition

Pete Draper

Publisher Resources

ISBN: 0321375726Purchase book