066 Prototyping
The tangible creation of artifacts, at various levels of resolution, for development and testing of ideas
• Prototypes are essential for early and iterative concept testing by the design team, clients, and potential users.
• Low-fidelity prototyping is common throughout early ideation processes in all design disciplines, appearing as concept sketches, storyboards, or sketch models.
• A common method of low-fidelity prototyping in interface and software design is paper prototyping, with printed pages representing interface screens.
• In graphic design, the “comp” serves as a low-fidelity prototype, presenting a mocked-up version of a proposed printed piece, usually for client review.
• In industrial design, low-fidelity prototypes ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Read now
Unlock full access