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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
xxxvi Preface
SECTION III EXAMPLE GAMES: ADVANCED DEVELOPMENT CON-
CEPTS
Finally, the two chapters in this section complete y our tour of Unr eal Engine 4 in this
book. Both of these cha pters are designed to walk yo u through building your own
games with UE4. Chapter 8 gives you an advanced coverage of Blueprint systems
in UE4. In this c hapter you will start off from a First Person Template project and
build a game with a simple HUD system with the ability to keep track of your score,
saving and loading games, and a scoreb oard. All o f these c omponents will showcase
the amazing power of UE4’s blueprints and blueprin t communica tions. In Cha p ...
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Publisher Resources

ISBN: 9781498706254