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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
220 Game Development and Simulation with Unreal Technology
Period: 10.0
52. Place a OneMinus expression above the Sine expression and make the following
connection:
Panner output Fire Texture UVs chan n e l.
Fire Texture RGB (white ) outpu t O neMinus in p u t channe l.
53. Place a Multiply to the right of the OneMinus expression and make the following
changes to its de ta ils rollout:
Description: Ice Multiply
54.
Place another Multiply just above the first one (the one named Ice Multiply) and
make the following chang es to its deta ils rollout:
Description: Fire Multiply
55.
Make the following co nnections:
Fire Texture RGB (white ) outpu t B ch ...
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Publisher Resources

ISBN: 9781498706254