
Advanced Material Concepts in Unreal Engine 279
to a particle. However, like all other parameters in Unreal Engine, it can be refer-
enced and its values changed in an instance of the material at run-time, by level
designers, or by the other engine components such as Cascade and Matinee.
TABLE 5.15: Texture Sample Parameter SubUV Properties
Parameter Name: Specifies the name use d to identify the parameter in
instance of the material and through code.
Group: Provides a way to organize parameter names into grou p s, or cat-
egories, within a M aterial Instance Constant. All parameters
within a material that have the same Group property n a m e will be ...