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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
294 Game Development and Simulation with Unreal Technology
Combining the capability of material functions in encompa ssing your material
channels’ ne tworks with the Make Attribute and Break Attribute expressions,
you can combine all of the material channels’ networks into one output material.
As a result, Unreal Engine 4’s Material Layer Blend functions allow us to com-
bine multiple materials (as defined within th eir own respective material fu nctions)
together to create a Multilayered Material.
The key be nefit of creating multilayer ed mate rials (also called Layered Materials)
in Unreal Engine 4 is the fact that Layered Materials allow for modular ...
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Publisher Resources

ISBN: 9781498706254