
426 Game Development and Simulation with Unreal Technology
Description: Snow Noise Texture.
11. Right-cl ick below the Sn ow Noise Texture and cre ate a VectorPara m eter
expression an d make the following changes to its proper ties:
Parameter Name: Snow Color.
Default Value: (R:0.75,G:0.75,B:0.75, A:1.0).
Description: Snow Color.
12. Right-cl ick to the right of both the Snow Noise Texture and the Snow
Color and place a Multiply expression.
13. Connect the output of the Snow Color to input A and the RGBA o utput of the
Snow Noise Texture to input B of this Multiply expression.
14. Your network should look like Figure 7.30(a ) so far.
(a) (b)
FIGURE 7.30: ...