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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Materials in Unreal Engine 145
FIGURE 4.22: The effects of different values for the Clear Coat Channel on materials with
the same Base Color. From left, the first material uses the standard shading model, while others
use the Clear Coat shading model. The second material has a value of 1 applied to its Clear
Coat channel. The third material uses a checker-board texture map to supply its Clear Coat
channel. The forth material uses values other than 0 or 1 as input to its Clear Coat channel.
allows a full clear coat to be a pplied to the material via its Clear Coat Roughness
channel. This option is useful f or masking as well. You may apply a Constant ...
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Publisher Resources

ISBN: 9781498706254