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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
506 Game Development and Simulation with Unreal Technology
16. Lastly, we can hide the visibility of the character mesh, as it is not relevant to our
game anymore. To do this, perform the f ollowing tasks:
a. Go to the Components tab of the MyCharacter blueprint.
b. Select Mesh1P in the components list.
c. Scroll down to the Rendering section of the Details window.
d. Check H idden in Game to temporarily hide the mesh.
17. When you compile and save, the arms will be visible in the editor but when the
game is play ed, they will be hidden.
What Happened in TUTORIAL 8.1. . .
At this point, we have completed our initial set up of the main project we will ...
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Publisher Resources

ISBN: 9781498706254