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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
260 Game Development and Simulation with Unreal Technology
81. Place a Constant exp ression to the left of B channel of the Subtract you just
placed. Make the following changes in the Constant expression’s details roll-
out:
Value: 0.5
Desc: WS Bias
82. Make the following conne ctions:
Composition Outpu t A channel of Subtra ct.
WS Bias Output B channel of Subt r act.
83. Place a Multiply expression to the right of the Subtract exp ression.
84. Place a Constant expression below the Subtract and make the following
changes in the Constant expression’s details rollo ut:
Value: 4
Desc: WS Scale
85. Make the following conne ctions:
Subtract Output A
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Publisher Resources

ISBN: 9781498706254