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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Materials in Unreal Engine 155
22. Table 4.7 shows some of the important properties of the Display Item that can be
configured with in its deta ils panel.
23. From the Properties of the Demo Display make the following changes:
Number: 1-M.
Description: Basic Materials ...
Type: Round
24.
Save your progress.
(a) (b)
(c)
FIGURE 4.29: (a) Search for Player Start. (b) Actor Placed. (c) Place Demo Trigger.
156 Game Development and Simulation with Unreal Technology
ADDING INTERACTIONS TO THE DEMO ROOM LEVEL
Now that we have the Display Item added, let us add a
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Publisher Resources

ISBN: 9781498706254