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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Terrains and Landscapes in Un real Engine 451
TABLE 7.24: Spline Segments
Landscape Spline Segment
Connections: Settings specific to the two control points this seg-
ment is attached to. The Connections sub- properties are as fol-
lows:
Tang ent Len: Scale of the tangent at this point, controls how
curved the segment is. Negative tangents cause the segment
to connect to the back of the control point.
Socket Name: So c ket on the control point this se gment end is
connected to.
Layer Name: Name of the blend mask layer to paint to when the
spline is applied to the Landsca pe.
Raise Terrain: Raises the Landscape to m a tc h spline when the
spline is applied ...
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Publisher Resources

ISBN: 9781498706254