Skip to Main Content
Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
406 Game Development and Simulation with Unreal Technology
What Happened in TUTORIAL 7.3. . .
You just created your first landscape material and applied its layers to your land-
scape. We will go over what we did in the tutorial step by step.
SETTING UP YOUR FIRST LANDSCAPE MATERIAL
In this section we just organized our assets. We created a fo lder to host our land-
scape materials and created a simple material in the folder as our first lan dscape
material.
SETTING UP THE MATERIAL COLORS
Next, we set up the Base color network of our material. In this section, we cre-
ated three Co nstant3Vectors for our Sand, Grass, and Snow material layers. We
assigned ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Game Development Tools

Game Development Tools

Marwan Ansari
Unreal Engine Physics Essentials

Unreal Engine Physics Essentials

Devin Sherry, Katax Emperore

Publisher Resources

ISBN: 9781498706254