
Materials in Unreal Engine 165
FIGURE 4.36: Tutorial 4.2 Material Progression.
SETTING UP THE LEVEL
In this step we simply created a level with a Demo Room and Display Item
blueprints and a Player Start. If you have completed the Tuto rial 4.1, skip this
step.
CREATING AN D ORGANIZING ASSETS
In this step, we simply created a fo lder called MyMaterials for organizational
purposes. We will place all of the mate rials we create in this cha pter into this
folder.
CREATE A SIMPLE MATERIAL
This section was a simply hands-on experience with how we can create new ma-
terials in Unreal Engine 4. We saw two different ways to create n ew materials in
the Content