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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
Terrains and Landscapes in Un real Engine 391
will import a landscape in th e next tutorial.
We also added a BP_Sky_Sphere actor, a Directional_Light actor, and a
Player Start actor into our level. We also assigned the Directional_Light to
the Directional Lig ht Actor property of our Sky Sphere actor.
CREATE A LANDSCAPE
This section was actually the section in which we added the landscape to our
level. Creating a new land scape was actually pretty easy. All we needed to do is
to go to the La ndscape Tool in the Modes Panel, enter some basic properties
for our new landscape and c lick on the Create button.
SCULPT YOUR LANDSCAPE
Once the landscape was
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Publisher Resources

ISBN: 9781498706254