
416 Game Development and Simulation with Unreal Technology
FIGURE 7.24: Landscape Texture C olors Modified.
h. Your network should loo k similar to Figure 7.23(b).
56. Save and apply your m aterial.
57. Now, if you go back to the main editor, after the shaders co mpilation is finished,
your landscape should lo ok more natural as shown in Figure 7.24.
58. Only one last thing is left before we finish up this Landscape Material. The mate-
rial (especially on the sandy area looks too shiny!). Let us fix this issue next:
a. Go back to your material (Mat_LScape_Textured) in the material editor.
b. Duplicate the three Layer Weight expressions, th e GravelLayer ...