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Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
72 Game Development and Simulation with Unreal Technology
3. Drag a Box Trigger into the level.
4. If the Box Trigger is not selected, Left-click on its icon to select it.
FIGURE 2.33: The Trigger Volume for the Entrance of the Lobby.
5. In the Details rollou t of the Box Trigger change its properties as follows:
Mobility: Static
Box Trigger Name: WestTriggerBox
Box Extent X: 300
Box Extent Y: 300
Box Extent Z: 25 0
6. Move and place the Box Trigger so that it is placed and centered at the middle
of the Lobby entrance door.
7. You want to have the box to stick out of the door frame on both the inside and
outside of the door so that it gives enough space ...
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Publisher Resources

ISBN: 9781498706254