
Unreal Visual Scripting with Blueprints 105
FIGURE 3.14: Rearranging the Net works in the E vent Graph for My Character.
21. We rearranged the graph in this way because we cannot create copies of the In-
putAxis nodes and the result would b e wires running across other nodes which
would create confusion. Keep this in mind when you are creating more complex
logic tree s in your event graph as th ey can become unreadable quite easily.
22. Now we need to add another function to the Fla shlight comment box. Select
the Flashlight c omponent from the list on the left side of the bluepr int editor.
23. Right-click somewhere inside of the Flashlight comm e ...