Skip to Main Content
Game Development and Simulation with Unreal Technology
book

Game Development and Simulation with Unreal Technology

by Alireza Tavakkoli
August 2015
Intermediate to advanced content levelIntermediate to advanced
701 pages
23h 35m
English
CRC Press
Content preview from Game Development and Simulation with Unreal Technology
References
1. Epic Games Inc. Atmospheric Expressions: https://docs.unrealengine.
com/latest/INT/Engine/Rendering/Materials/ExpressionReference/
Atmosphere/index.html.
2. Epic Games Inc. Beam Type Data Reference: https://docs.unrealengine.com/
latest/INT/Engine/Rendering/ParticleSystems/Reference/TypeData/
Beam/index.html.
3. Epic Games Inc. Blueprint Communication Usage: https://docs.unrealengine.
com/latest/INT/Engine/Blueprints/UserGuide/BlueprintCommsUsage/
index.html.
4. Epic Games Inc. Blueprint Types: https://docs.unrealengine.com/latest/INT/
Engine/Blueprints/UserGuide/Types/index.html.
5. Epic Games Inc. Color Expressions: https://docs.unrealengine.com/latest/ ...
Become an O’Reilly member and get unlimited access to this title plus top books and audiobooks from O’Reilly and nearly 200 top publishers, thousands of courses curated by job role, 150+ live events each month,
and much more.
Start your free trial

You might also like

Game Development Tools

Game Development Tools

Marwan Ansari
Unreal Engine Physics Essentials

Unreal Engine Physics Essentials

Devin Sherry, Katax Emperore

Publisher Resources

ISBN: 9781498706254