With the first set of loft lines done it’s time to make the loft shape. I
use a simple triangle because I’m going to apply MeshSmooth to
create the high-res version and can keep the shape relatively
simple.
Try to keep the shape about the size you want the largest part of the
hair strands to be. You can actually make it any size you want
because of the ability to change the shape after the loft is created
(we’ll discuss this more later).
560PartIII/Texturing
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