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Modeling a Character in 3DS Max, 2nd Edition
book

Modeling a Character in 3DS Max, 2nd Edition

by Paul Steed
January 2005
Intermediate to advanced
584 pages
16h 53m
English
Jones & Bartlett Learning
Content preview from Modeling a Character in 3DS Max, 2nd Edition
Change the view to Perspective, rotate the view around , and
you’ll see that those vertices need to be moved over closer to the
middle of the face.
Switch to the Front viewport and move those vertices so they line
up better with the guide.
98 Part II / Modeling
FYI: ROTATING AROUND A SELECTION SET Remember
that when rotating in view, Zoom Extents Selected works on
sub-objects as well as objects. For example, if you select a
face in the Perspective viewport and hit Zoom Extents Selected,
the view will center and rotate around that selected face.
Same goes ...
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Publisher Resources

ISBN: 9781556220883