
Rotate to the front of the mesh and adjust these vertices to shape
the neck further. Again, do whatever it takes: Arc-rotate and switch
axes to get at the vertices and move them.
By now you should have an understanding of how to model through
mass creation and lots of tweaking. Again, if you’re new to model-
ing, this iterative approach takes time to master so don’t worry
about your speed…you’ll get quicker. If you’re experienced, you’re
probably not even reading this and have already jumped ahead to
the next step — the shoulder!
Chapter 8 / The Back, Neck, and Shoulders 261