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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Summary

As you surely realize by now, game development is quite complex and game design itself can be a very broad and elusive subject...

We might have just scratched the surface, but so far we've looked at how games are being produced, what kinds of teams make them, and what responsibilities a designer can assume within a development team.

Some games might have no real ending, but every game project has a start! We'll now put some of that industry knowledge into perspective, and start looking at how to work on a game idea and turn it into a presentable game concept.

And remember, your job is not to design the perfect gameplay system and walk away. You are there to help realize the game's potential and turn it into the best possible experience ...

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Publisher Resources

ISBN: 9781787121799Other