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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Utilizing EV in bundle creation

Are your bundles comparably attractive? Are you giving away too much content for too little money? The EV is a simple calculation that helps compare your premium offerings and understand the percentage gain (or loss) of value between them. This is best explained with a simple example.

Let's say your premium currency store offers 100 premium currency for $4, and that a value of a rare character is estimated at 500 premium currency ($20). A special bundle with 200 premium and 2 rare characters is therefore worth an estimated $48. If you were to put this bundle on sale for $29.99, you'd create an offering with an EV of 160% (48 ÷ 29.99 = 1.6), a 60% growth in value when compared to your baseline offering. This ...

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Publisher Resources

ISBN: 9781787121799Other