April 2018
Beginner
476 pages
14h 4m
English
Anything that cannot be verified within the confines of your development team is a potential playtesting candidate. A well prepared playtest will be confined to a particular set of questions that your team wants to answer, for example:
Such questions and hypothesis are often a part of the production milestone and determine whether the game should continue as is, change its course, or even get canceled.
Testing the whole game without focus is rarely a good idea. The broader the spectrum of feedback, the harder it becomes to capture ...