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Practical Game Design
book

Practical Game Design

by Adam Kramarzewski, Ennio De Nucci
April 2018
Beginner content levelBeginner
476 pages
14h 4m
English
Packt Publishing
Content preview from Practical Game Design

Lover

Lovers are similar to friends in terms of function in the game and emotions evoked in the player. Some romances in games are determined by the story itself, but some games, especially RPGs, such as The Witcher, or life simulators, such as The Sims, allow the player to pursue and live their own romance.

Playing with an emotion like love in a video game has been underrated for a long time. With the media and its audience evolving and maturing, love is becoming a very popular theme and less and less stereotyped. You can find some non-stereotyped, great love stories in games such as Catherine, Life is Strange, The Last Day of June, Final Fantasy, Baldur's Gate, Dragon Age, and many many more!

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Publisher Resources

ISBN: 9781787121799Other